Sound on the adjoining plane is muffled and hard to make out clearly. The adjoining plane is reduced to shades of gray, and seems to be shrouded in fog. From the vantage of the Border Ethereal, one can perceive the Border Ethereal and the plane it touches simultaneously. Naturally occurring streams and falls also exist in the Deep Ethereal, constantly forming rivers of ephemeral protomatter steaming into the mists.Įach plane that borders the Ethereal Plane (except for a few demiplanes) has a Border Ethereal region. Larger fluctuations, such as those caused by the flexing of curtains of vaporous color, by ether cyclones, by the vortices that connect the elemental planes with the Prime Material, are much more likely to create more stable forms of protomatter.
It is believed that if enough stable ether accumulates in one place, a new demiplane will be created. Very rarely, or in the case of very rare phase spiders, quintessential protomatter may become stable protomatter, which lasts indefinitely and slowly accumulates.
#EPHEMERAL VS ETHEREAL PORTABLE#
The web of a phase spider is made of quintessential ether, and this forms one of the components of a portable hole. Very rarely, ephemeral protomatter may become a more stable type of protomatter known as quintessential protomatter or quintessential ether. The most ephemeral form, known as ephemeral protomatter, forms with any sufficiently strong movement, and dissolves just as quickly. Protomatter is a semi-solid or solid substance, generally white with bluish tinges. The region of dreams also winds through the ethereal mists in the form of shimmering curtains of color. The Waveless Sea touches all of the Inner Planes and the Prime Material Plane. Between the two parts is the curtain of vaporous color. Those walking in the Border actually exist in the Ethereal Plane and the plane it borders at the same time. The Ethereal Plane has two parts: the Deep Ethereal, which is like a deep sea, and the Border Ethereal, which is like the shore.